Original title: HTC Vive Wang Congqing: No VR, 5G does not need to exist
As soon as the Vive X DEMO DAY event was over, HTC Vive's team moved to the MWC venue, followed by their Vive X startups. The light-hearted activities put pressure on everyone, but they all understand that opportunities are rare.
The HTC Vive X Accelerator has invested in 67 entrepreneurial-level AR and VR companies. The start-up companies on the DEMO DAY, whether from the perspective of content, or accessories, or infrastructure, or industrial applications, have all of them, according to their words. Vive X is more than 3 years old outside the year. The two activities at the end of June gave them enough exposure. The plan so refined is almost due to that person.
At 10:00 in the morning, Wang Congqing appeared in front of the media.
"In less than a year, we started from scratch and became the world's number one because we have been stressing for the whole year that we want to build a very big VR ecosystem. The first and second batch of Vive X Accelerators have a total of 67 companies. The third batch of applications has also begun."
T-shirts and shorts, a relaxed Wang Congqing's speech on the opening of a full domineering.
However, the trend of the combination of MWC and VR, and the changes in the format brought by 5G, is the keynote of this MWC. How will the 5G+VR develop in the future? After the opening, on-site media have raised questions.
Wang Congqing believes that the development of VR in the future will be mobilized first.
Without VR, 5G does not need to exist; without 5G, VR mobilization cannot be achieved either. Because more VR is still integrated with the computer, it is used at home or in the company, but the long-term combination of VR and APPLE needs to be popularized, so that everyone can really take it out to use it, like everyone now wears it. Like the glasses, this situation must have a very fast network, and a very low latency network, this is the future that 5G brings to everyone.
The second direction is wireless
Wang Congqing said: Basically every week there is a world-class company selecting Vive to work together. We announced the TPCast product at the end of last year, when it was double 11. We can experience it at our booth so that anyone can feel the freedom of wireless in high-end VR. The next edition of TPCast will also be shown this time, that is, its BE version is for many people to use together. Two weeks ago, we had just announced cooperation with Intel to wirelessly use VR in a less costly way.
Third, industrialization
Let more companies use it. If you go to our booth this year, you can also see whether it is a theater for VR, or a hotel for VR, VR gym, VR design, VR education, VR medical care. Have. So for every industry, in fact, VR has a great opportunity to subvert their current trends and business models. This is also what we think has a few big directions.
Fourth, consumerization
Wang Congqing said that in the first two or three weeks, especially in E3, you will see the news, that is to say, the 3A-level VR content is now coming to market. Today we will also announce the cooperation with the "Millions Arthur VR" game, which has millions of users all over the world, but now it will log in to Vive and also log in to our Viveport, and it will be exclusive in Viveport. Can go to download. In the E3, everyone should hear the news of "Radiation 4" recently. It is also a big game for millions of users in the world. The good VR games that you can now see may be an hour or two. There are one hundred games in this game. The content that can be used for many hours has not existed before.
Who controls the future world
Wang Congqing said at a later MWC speech that the current mobile phone may be very popular, people use different applications, take up a lot of life time. But in the next 10 years, it will become less and less important. It will be replaced by the equipment worn on the head.
He believes that the next three are the most important, one is high-speed transmission (5G), one is virtual reality (including augmented reality AR), and artificial intelligence, which may change VR and then change people's lives.
But the VR\AR switch will be more convenient, and later you will wear a device on the head, much like the glasses now worn. The glasses can be changed at any time. Transparent is AR and opaque is VR. The Vive equipment is also improving. There is already a lens in front of the device that can bring the current world into the world of VR.
Next, Zhang Congqing called the child who grew up with VR "V generation" and felt that this generation of children was the happiest child. It was found that on the VIVE stand, young people were particularly large and very young. Children aged 5, 6, and 10 all went to see VR and had a great time. These children represent our future, and their future is different from ours. They will not rely on mobile phones. They will rely on VR and AR equipment in the future.
In the future, they will become smarter people. Work will become more efficient. People can live anywhere without being restricted. For example, if I work in Shanghai, I must live in Shanghai. No, you have A 5G, 6G communication, plus a good device, you can live on any island, you can live on any hill, you can also be very effective, and I will be very happy. The future that is truly subverted by VR will allow you to achieve this. It will allow you more time. It will allow us to experience what we do not experience now. It will give you more freedom.
HTCVIVE won the Disruptive Device Innovation Award at this MWC, but HTC VIVE is not satisfied. Zhang Congqing mentioned in his conversation with magnesium guest net that the bandwidth of current 5G technology is probably from 1G to several G, meeting the demand for VR video and VR live broadcasting in the future. His true VR in the concept, 5G is still completely unsatisfied, HTC Vive has begun to look forward to 6G technology.
Wang Zong’s words, once carefully pondered, it is really exciting to think about it!
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