Varjo founder and CEO Urho Konttori said: "We believe that by speeding up the human eye solution as much as possible, everyone can experience in VR and AR terminals." Earlier this year, Nvidia's general manager of VR strategy Jason Paul estimates that a VR device that has an eye-catching resolution (about 220 million pixels) will take at least 20 years. Despite this, Varjo still claims that its technology is higher than other technology companies.
Varjo head prototype
Varjo refitted an Oculus Rift and projected the image through an OLED microdisplay onto a glass plate on an Oculus lens. It is said that its resolution is 70 times that of Oculus Rift.
This prototype is a proof-of-concept demo. Since the microdisplay is persistent compared to the low-persistence display of the Rift, the edges are a little jittery in the transition from one image to another.
However, even with such restrictions, the demo gives you a very realistic feel for VR and AR. You can open files and browsers on a virtual Windows 7 desktop.
The prototype video provided by this VR company from Finland shows how this technology works with AR. Through perspective, people can have multiple "displays" when working in the office, home or on the plane. For example, another example of a video presentation shows that someone has manipulated a home model floating in front of it, such as moving furniture.
Varjo wants to solve the limitations of current technology
Konttori said: "The problem with today's VR and AR is that, first of all, they are essentially low resolution. We are talking about a 1% human eye resolution. The optical perspective system has a narrow vision. Everything you create in AR It's very awkward and artificial. It's not that the consumer wants the end result. If you're a professional who wants to display the product in mixed reality, then it needs to be accurately represented, not as a hologram.â€
The company is targeting professional markets and plans to release virtual and augmented reality head-ups that are compatible with the SteamVR system. Varjo thinks it can use software and hardware to render 70-megapixel resolution to where you actually see it, not just in the center of the screen. Microdisplays can be physically moved, using rotation rendering just to reduce quality, and thus reduce GPU consumption. â€
Varjo believes that all pixels in the image will not exceed a 4K computer monitor, so today it can be run on current desktop and gaming laptops.
Varjo's current development schedule is to have its own prototype of head-mounted displays by the end of this year and to distribute hundreds of test hardware to partners. After collecting feedback and further optimization, the final headline should be listed before the end of 2018.
The manufacturing standard of the European standard plug (two rounds) is carried out according to the CE standard. European standard plugs are used in most European countries such as Germany, Austria, Holland, Sweden, Norway, Finland, and Russia. Since this standard is widely used throughout Europe, we call it the "Continental European" standard. The plug is two cylinders with a span of 19mm. The grounding level is completed by grounding the plugs on both sides. Central and Eastern Europe 7/7 European plugs have embedded pins, similar to French and Belgian sockets. The electrical parameter of the European standard socket is 10A-16A 230ACV AC power supply. The European standard socket is the safe socket in the world. The special grounding is mainly for the safety of people. Therefore, it is also the most widely used plug standard in the world. Note: The Italian standard plug has three cylinders and one wire, and the Danish and Swiss standard plugs have three cylinders into a triangle shape, and both have direct grounding pins.
Uk Plug Adapter,Europe Plug Type,Europe Electric Plug,Plug Converter Eu To Uk
Guangdong Kaihua Electric Appliance Co., Ltd. , https://www.kaihuacable.com