Keqiao Chairman Wang Zhiguo announced that he had reached in-depth cooperation with iqiyi and put forward a big content strategy covering film, television, education, tourism, health, games, etc. He tried to build Coocaa into a user-centered and covering all aspects of family life. Powerful screen operation platform.
The number of smart TVs has reached 100 million or become standard home
According to Ove Cloud's total data, the accumulated total number of smart TVs is 105 million, and the cumulative number of OTT boxes is 60.1 million. The activation rate of smart TVs was 93%. In 2015, smart TV sales reached 34.13 million units, and it is expected that by 2018, smart TV sales will reach 46.6 million units.
As can be seen from the data, smart TVs have become an irreversible development. At present, in most countries, the penetration rate of smart TVs in most regions is still less than 20%. However, according to the current rapid development rate, by 2018, it will be large. Smart TVs in some areas will reach between 20% and 29%, and even 50% in some areas.
According to statistics, 59% of smart TV users are accompanied by the elderly and children watch it together. The change in the operating rate during the holidays is not very large. TV's main service targets are old and young people, and they also have great potential. In addition, young men and women are provided with the television they want to watch and pull the crowd back into the living room.
The smart TV is obviously an important part of the home smart terminal. Since its birth, it is actually perfecting our entertainment experience. Yes, TV is the best electronic product for people to experience entertainment functions. Although some of its functions are now being replaced by mobile phones and tablet computers, its large screen brings strong visual and hearty games. The experience has given it the advantage that these small screens do not have. The mobile phone cannot replace the TV, and the tablet is the same, because the TV does not carry only a single viewing function. More often it represents a family culture.
Cool open system took the lead in maintaining high growth
According to the Ove Cloud Network data, from 2013 to 2015, the cumulative sales volume of Coocaa Systems accounted for 19% of the total. Today, the CoolOpen system covers an amount of 17 million terminals and is expected to reach 35 million by 2018, with a rapid growth momentum. An Internet TV company with a large number of users has further expanded its forging of its content system. This has become the top priority for Coolo to deepen its operation base and expand its service scope.
In this regard, Coocaa's approach is based on Kuo Kai's own platform and a joint professional content provider to build a big content strategy system. Cool open system integrates television, education, tourism, shopping malls, games, music, and applications. In cooperation with iQIYI and Tencent Video, the two giants of the video industry, Q&A cooperated with Cool Partners to launch cool education and cool travel with high quality suppliers in education and tourism.
Nowadays, education has become an important part of smart TV content. CoolOpen has implemented the nation’s first TV education O2O platform. CoolOpen has partnered with third-party educational resource providers to build intellective education, Beva's songs, and Guoguo Paradise. The excellent academic content of the famous teacher classroom and talented young world can effectively cultivate children's interest in learning and improve their enthusiasm for learning; cooperate with Yifang education and tailor the family-based system-based education services for all family members. Pregnancy, preschool education, elementary school, middle school, vocational examination, art life, parent school, etc.
In the tourism cooperation, Coolopen is already the largest online travel service provider in the field of big screens. Ctrip is a close partner of CoolCube, creating a brand-new travel method such as cool open movie and TV tour to help cool users to easily travel around the world.
In addition, Cool Co., Ltd. has chosen to enter into a deep cooperation with Global Shopping in its shopping cooperation. It has a modern warehousing and logistics distribution center with an area of ​​more than 50,000 square meters, and has shipped more than 50 carriers together, and has opened up TV and mobile phones to achieve fast mobile payment. Cool open health and health medical help one, medical treatment 160 in-depth cooperation, let cool open became the living room smart TV health testing, consulting the first platform. Through this application, users' physical health index can be recorded in real time, health status can be detected, TV remote consultation, medical recommendation, appointment registration, and accompanying medical care services can be realized. In the music and game services, Coocaa has a wide range of cooperation content with Tianhe K song, Rainbow music, and Joyin Technology, and has in-depth cooperation with Tencent games in order to provide users with rich online game resources.
Do not talk about ecology only "big content"
In the end what is “big contentâ€, Wang Zhiguo, chairman of Kukai Open Network Technology, said, “The big thing is that everyone is not constrained by the concept of ecology. It really returns to the needs of users and the value of users. So big content is not just movies but more games. , shopping, travel, health, and more. Resources supported by top partners."
In a word, the big content is the exclusive content of large screens. This sentence is a big content definition. Contains two levels of meaning. The first one is dedicated to large screens. The concept of quality is exclusively dedicated to large screens and emphasizes high quality.
There are many internet content, but its quality is uneven, from early texts to pictures, to video, but today CoolTV has the opportunity to display high-definition video, all the way to recognize the world and cognitive content has taken place. The essence of change, this is the essence, the content of a large screen is actually a high-quality content.
The second is more than just content. The content is not only content of movies and television. In the early days, a lot of Internet content was stacked on the TV set. It did not produce any value or effect. Many users could not feel this content through this screen. How good is it. When investing resources to capture high-definition content in this process, we found that high-definition content must be available in the content presentation mode to obtain user traffic.
Just like the theme of the Cool Development Conference - "Non-ecological, big content." Compared to LeTV’s so-called ecosystem, Kukai’s big-content strategy has a long openness advantage from the beginning of the layout. At the same time, it also has a professional hardware infrastructure support for both design and performance. It is believed that the Cool Content Strategy will bring new changes to the Internet TV industry.
The small appearance and size of the One Hand Gaming Keyboard is one of the key points for users to choose.The maximum length of the keyboard in one-handed games is usually only half or even less than one third of the standard keyboard.The most comfortable position for both hands is usually slightly larger than the shoulder width of the player (the distance between the tail fingers of both hands is about 500-650mm).When using the standard keyboard, between the mouse and the keyboard. The clearance for Gaming Mouse movement is usually no more than 100mm(standard 104-key keyboard length is about 450mm). And the use of one-handed game keyboard, can let the player play with a wide mouse movement space, so that players enjoy a more rapid and flexible mouse operation.
Due to the limited size of one-handed gaming keyboards, the number of surface keys usually does not exceed the number of keys in the main key area of a standard keyboard (61 keys). Although the current PC games are designed with the first left hand key area, some secondary keys are still designed in the right hand key area for the convenience of players' memory and game operation.
For the one-handed game keyboard, comfortable ergonomic design, is to allow players to maintain long-term combat effectiveness of the basic guarantee. However, it is different from the ergonomic design of mouse in that players often move their fingers up and down and left and right when using the Gaming Keyboard.The ergonomic design that is too close to the palm will lead to the restriction of finger movement. Therefore, the ergonomic design of the one-handed game keyboard must be carried out in order to ensure that the player's finger operation is not affected.
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