It is a single development environment that is consistent across all supported workstations and PCs. CodeWarrior includes all the major tools necessary to build platforms and applications - IDEs, compilers, debuggers, editors, linkers, assemblers, and more. In addition, the CodeWarrior IDE allows developers to plug in their favorite tools so they can freely work the way they want. Codewarrior is Freescale's programming and debugging software, written in c/c++. Freescale microcontroller IDE,
FeaturesEdit Project Manager: handles the highest level of file management for software developers; organizes project entries by major group; tracks status information (such as file modification dates); determines the build order and content of specific files in each build; coordinates plug-ins To provide such services as box version control and RTOS support. Text editor: Supports the creation and processing of source code and other text files. Fully integrated with other IDE features. Search engine: finds a specific text string; replaces the found text with an alternate text; supports the use of regular expressions; provides file comparison and difference functionality. Source Browser: Saves the symbol database for the program; includes examples of the names of the variables and functions and the symbols of the values; uses the symbol database to assist in code browsing; links each symbol to other locations of the symbol-related code; handles the target orientation and programming language. Build the system: Use the compiler to generate relocatable object code from the source code and use the linker to generate the final executable image from the object code. CodeWarrior C/C++* compiler tools include the industry-leading C/C++* language CodeWarrior compiler, including the Standard Template Library (STL) and a variety of other tools. Source Level Debugger: A source-level debugger that provides high-performance windows with the latest high-efficiency enhanced graphics performance, shortening the board's bring-up and application development time; using symbolic databases to provide source-level debugging; supporting symbol formats such as CodeView, Debug With Arbitrary Records Format (DWARF) and STABS. Instruction Set Simulator: An integrated instruction set simulator for jump-starTIng application development (only for specific architectures). Version Control Tools: Many of the version control tools in the market are compatible with CodeWarrior products. PS Not all structures are available in C++.
Codewarrior software is the easiest to generate library files
1. Use the previous wizard to create a project of your own, choose the type of microcontroller, select the floating point number, select the memory mode, etc. After the project is built, remove all the other folders on the left except the "Sources" folder by right-clicking the corresponding option and selecting Remove. Finally there is only one Source folder left;
3. Go to the Main.c under the Source folder. You can write your own function. As shown in the figure above, you can refer to the registers of the microcontroller, you can define external variables, you can define functions, and even interrupt functions can be put in. Can keep your program confidential.
4. After writing your Main.c, you need to set it up. Click “P&E SetTIngs†in the Edit menu. The pop-up dialog box will select “Target SetTIngs†on the left and “Libmaker for HC12†in the Linker on the right. Just set it up, then you can compile the library automatically, if you need to specify the file name for the generated library, follow step 5.
5. Generate the library name of your own name, or in the options dialog above, select Libmaker for below on the left, and specify the name yourself in the Library Filename on the right. Then compile, you can see a *.lib file and *.lst file in the "Bin" folder of your project, this is your library.
1. Two files, *.lib file and *.lst file, are generated under the "bin" folder under the project of the library you created. The name of my own library file is named after out.lib and out.lst. These two documents are subject to the following.
2. Copy the above two files into the new project where you plan to call the library, and copy them to which folder. I have copied them to the "bin" folder.
3. Also create it in a new project, or write a header file yourself in Notepad, including the declaration of the function in the library file, such as my header file: I named it outlib.h
The variables and functions above are functions and variables defined in my library file, out.lib.
4. Then include the header file in the main function of your new project, as follows:
5. Finally add your library file to this project, using the "Add Files" method.
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